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HIRoland 



MIDI 



RHVTHM COMPOSER 



TR-707 



Owner's Manual 



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Radio and television interference 

"Warning - This equipment has been verified to comply with the limits for a Class B computing 
device, pursuant to Subpart J, of Part 15, of FCC rules. Operation with non-certified or non- 
verified equipment is likely to result in interference to radio and TV reception." 

If your equipment does cause interference to radio 
or television reception, you can try to correct the 
interference by using one or more of the following 
measures: 

•Turn the TV or radio antenna until the interfer- 
ence stops. 

• Move the equipment to one side or the other of 
the TV or radio. 

•Move the equipment farther away from the TV or 

radio. 

• Plug the equipment into an outlet that is on a dif- 
ferent circuit than the TV or radio. (That is, make 
certain the equipment and the radio or television 
set are on circuits controlled by different circuit 
breakers or fuses.) 

• Consider installing a rooftop television antenna 
with coaxial cable lead-in between the antenna 
and TV. 



The equipment described in this manual generates 
and uses radio-frequency energy. If it is not installed 
and used properly, that is, in strict accordance with 
our instructions, it may cause interference with 
radio and television reception. 

This equipment has been tested and found to com- 
ply with the limits for a Class B computing device in 
accordance with the specifications in Subpart J, of 
Part 15, of FCC Rules. These rules are designed to 
provide reasonable protection against such an inter- 
ference in a residential installation. 

However, there is no guarantee that the interference 
will not occur in a particular installation. If this 
equipment does cause interference to radio or televi- 
sion reception , which can be determined by turning 
the equipment on and off, the user is encouraged to 
try to correct the interference by the following 

measure: 

• Disconnect other devices and their input/output 
cables one at a time. If the interference stops, it is 
caused by either the other device or its I/O cable. 

These devices usually require Roland designated 
shielded I/O cables. For Roland devices, you can 
obtain the proper shielded cable from your dealer. 
For non Roland devices, contact the manufacturer 
or dealer for assistance. 



if necessary, you should consult your dealer or an 
experienced radio/television technician for addi- 
tional suggestions. You may find helpful the follow- 
ing booklet prepared by the Federal Communica- 
tions Commission: 

"How to identify and Resolve Radio-TV Interfer- 
ence Problems" 

This booklet is available from the U.S. Government 
Printing Office, Washington, D.C., 20402, Stock No. 

004-000-00345-4. 



Contents 

CD Panel Descriptions 3 

B] Outline of the TR-707 6 

iU Connections 7 

0) Operation 8 

1 Getting to know your Composer 8 

a. Manual Play • 8 

b. Demonstration Program 8 

2 Writing and playing rhythm patterns ■ • • • 9 

a. Step Writing 9 

b. Tap Writing 14 

c. Pattern Playing 16 

3 About Last Step and Scale 17 

a. Setting Last Step 18 

b. Setting Scale • 18 

4 Flam and Shuffle 20 

a. Flam 20 

b. Shuffle ■ 21 

5 Track Writing and Playing - • ■ •' 22 

a. Track Writing 22 

b. Track Playing 23 

6 Editing ■ 24 

a. Track Editing 24 

b. Delete 25 

c. Insert 25 



7 Other useful functions for editing • 26 

a. Copying a Singie pattern : 26 

b. Copy (within Tracks) 27 

c. Chaining patterns together 27 

8 Tape interference 31 

a. Saving 31 

b. Verification 32 

c. Loading 34 

d. Setting a file number 34 

9 Memory Cartridge 35 

a. Selecting a Bank 35 

b. Saving and Loading 36 

10 External Connections 37 

a. Multi Output 37 

b, Trigger Out, Start/Stop 37 

11 SYNC • ■ • '• 38 

a. Sync using DIN 38 

b. Sync using MIDI 39 

. c. Sync using Tape Recorder 40 

12 MIDI 42 

a. Setting MIDI Channel 42 

b. OMNI Mode 43 

c. Key Number • • • ' 44 

d. Transmitting MIDI Message 

from the Composer : 46 

ES Specifications 47 



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Important 

• This unit might not work properly if turned on 
immediately after turned off. If this happens, 
simply turn it off and turn it on again a few 
seconds later. 

• This unit might get hot while operating but there 
is no need to worry about it. 

• Be sure to use the supplied AC Adaptor. Using 
any other adaptor may cause trouble. Do not use 
this adaptor with any other device, either. 

• Do not switch the unit on without the AC 
Adaptor connected. 

• Operating the TR-707 near a neon or fluorescent 
lamp may cause noise interference. If so, change 
the angle of the unit. 

• Avoid using the unit in excessive heat or humid- 
ity or where it may be affected by direct sunlight 
or dust. 

• Use a soft cioth and clean only with a neutral 
detergent. 

• Do not use solvents such as paint thinner. 

• View the Display from the proper angle. 

• Please be careful not to damage the window. 



Battery Replacement 

Please save the data in memory on a cartridge or 
tape to prevent accidental loss of memory during 

battery replacement. 

Use two 1.5V (UM-3) batteries. 

I Remove the battery cover on the bottom of the 
unit. 




2 Remove the batteries from the battery case. 



Memory Back-up 



The TR-707 features memory back-up system that 
retains the data even when switched off. A set of 
batteries (1.5V or UM-3 batteries x 2) supports its 
back-up circuit. 

Be sure to keep the batteries securely connected 
even during AC operation. 

Always replace with a complete set of new batteries 
once a year no matter how rarely you have used the 
unit. 

Change the batteries with the TR-707 switched on, 

this way the memory can retain the data. 

if the unit is not to be used for long periods of time, 
please save the data on a tape or -cartridge then 
switch it off and remove the batteries, otherwise 
various troubles may be caused by battery leakage. 

Please observe the following "Battery Replacement". 

Please be sure that the polarities of the batteries are 
correct. 



3 Place a new set o* batteries taking care of the 
polarities. 



Use two 1.5V 
(UM-3) batteries 




(2 Replace the battery cover. 




Please be sure to do the entire battery replacing 
procedure with the unit switched on. Then the 

data in memory will be retained. 



Outline of the TR-707 



The Rhythm Composer TR-707 is a fully program- 
mable rhythm machine which allows you to pro- 
gram 4 Rhythm Tracks or tunes (altogether 998 
bars) from up to 64 kinds of user-created Rhythm 
Patterns. 

Each of the 15 digital drum voices is extremely 
realistic and has. a separate output jack for individ- 
ual mixing, echo or equalizer. 

An optional memory cartridge plugs directly into 
the Composer for instantaneous loading and saving, 
expanding the memory capacity by three times. 



A Display window helps your operation to great 
extent, 

MIDI Bus on the rear panel interfaces with other 
MIDI devices to allow control of several instruments. 

Flam (Grace-note} and Shuffle can be added for 
greater variety and realism. 



Now we'll find our way around the important 
controls before creating and storing ('writing') our 

own rhythm tracks. With any computer keyboard, 
the same key may do several different jobs depend- 
ing on how it is used. The Composer, which is a 
type of computer, does this also. When switched on, 
the Composer automatically selects (or 'defaults' to! 
Track I, 

"Default" means the value automatically selected 
by the Composer overriden by your command. 

A Track is a complete tune in rhythm, made up of 
Patterns strung together (Patterns are covered later), 
and there is a demonstration tune written on Track 
1,11 and HI. 

The SHIFT Key is used a lot. It enables many but- 
tons and keys to perform two functions instead of 
just one. The distinction is clearly marked on the 
Composer: all functions enclosed with lines and 
highlighted are selected while the SHIFT Key is 
held down. Ail other functions do not need the 
SHIFT Key. The only exception to this rule is the 
ENTER Key. 



The Main Keys numbered 1 to 16 are used for 

several tasks: 

(i) They produce the voices manually when tapped. 

(ii) They divide a bar of music into 16 parts, and 
enable voices to be written into any of these 
pans. 

(iii) They assign the instrument voices in turn when 
you are writing:^- 

(iv) They take care of all the "housekeeping" in- 
volved in editing Rhythm Patterns and Track, 
such as delete, insert and copy, 

(v) They set the Accent on the major voices. 

Above the Main Keys is the scale of time values with 
a red LED beside each to indicate which is in opera- 
tion. These indicate -whether, you are..operating in 
2/4, 3/4, 4/4, 6/8 or multiples of these times. 
Default value is 4/4, other times are set with the 
SCALE button. 

Special times such as 5/4, 7/4 or any other can be 
set with the LAST STEP button. Mixed times which 
change each bar can also be set up. 

We use the CLEAR button to erase rhythm patterns 
we want to write over, the FLAM button for adding 
Flam or- 'grace notes' ahead of the main beat, and 
INSTRUMENT SELECT for selecting each voice 
in turn when writing Patterns, 

Finally, don't worry if you can't get an immediate 
response from these controls; sometimes they 
operate only under special circumstances to protect 
your data. A full explanation of ail controls follows 
in this Manual. 



£3 Connections 



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MT LT SD BD 

MEMORY— SAVE LOAD-! 



PHONES START/STOP RIM TRIG OUT SYNC— OUT- 



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Amplifier 



Audio Amplifier 



PA Mixer 



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RIDE CRASH HH HCP/TAMB RIM /COW HT 

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Headphones 



00 Operation 



The TR-707 has the following 5 modes. 



Pattern Playing Mode 
Step Writing Mode \ 
Tap Writing Mode / 
Track Playing Mode 
Track Writing Mode 



- Pattern Writing Modes 



1. GETTING TO KNOW YOUR COMPOSER 



12. CLOSED -HI-HAT 

13. CLOSED- HI-HAT 

14. OPEN • HI-HAT 

15. CRASH -CYMBAL 

16. RIDE- CYMBAL 

The numbers 1 to 16 represent the Main Keys to be 
used for selecting corresponding drum voices. 

The Closed Hi-hat 12 and 13 are exactly the same 
sounds. 



a. Manual Play 

With the composer connected to the power source, 
and to your amplifier or mixer, you are ready to try 
out a variety of sounds by playing it manually. 

Switch it on. A variety of lights will come on, but 
we'll learn about them later. Locate the Main Keys 
numbered 1 to 16 which have the drum voices 
marked underneath. Simply tap each key: All voices 
have different drum sounds. Also, if you tap the key 
with the Accent and/or Shuffle/Flam Keys down, 
the created sound will take on accent and/or Flam. 



• Summary of controls 

Level Knob © 

This is to control the volume of each drum voice. 

Accent Level Knob © 

This knob controls the intensity of the accent. 

Volume Knob © 

This is to control overall volume of the rhythm 
data. 

Tempo Knob © 

Rotating this knob quickens the tempo of the 
rhythm data. 



It is not possible to output the following pairs of 

voices at the same time. 

1 and 2 (Bass Drums 1 and 2) 

3 and 4 {Snare Drums 1 and 2) 

8 and 9 {Rim Shot and Cow Bell) 

10 and 1 1 {Hand Clap and Tambourine) 

12(13) and 14 (Closed Hi-hat and Open Hi-hat) 

For instance, if you have entered the Cow Bel! in 
the step where the Rim Shot has been already writ- 
ten, the Rim Shot will be automatically replaced 
with the Cow Bell. 

b. Demonstration Program 

A sample program is stored in your Composer on 
Tracks I, II and III. You can hear this simply by 
pushing the START Key ®. At the end of the 

Track, the Composer will stop, and start again from 
the beginning if you again push the START Key. 

You can vary the Tempo by turning the Tempo 

knob @ . 

Restoring the demo program 

If you have erased the demo program but want to 
restore it, take the following operation. 

Press the Track Mode Switch ® and Track Number 
Button I, and while still holding them down, switch 
the composer on. 



• Summary of voices 

1. BASS- DRUM(1) 

2. BASS ■ DRUM 12) 

3. SNARE- DRUM (1) 

4. SNARE -DRUM (2) 

5. LOW • TOM 

6. MID -TOM 

7. HI TOM 

8. RIM-SHOT 

9. COW • BELL 

10. HAND- CLAP 

11. TAMBOURINE 



2. WRITING AND PLAYING RHYTHM 
PATTERNS 

Now that we know how to produce a!! the sounds, 
we will learn to write a pattern. A pattern is a one- 
bar phrase. We can write into memory a iarge num- 
ber of patterns (up to 64) to recall later in any 
order we like, either manually or as a completely as- 
sembled track stored in memory. In practice, we will 
find it easier to write patterns in the same order we 
later assemble them into tracks, or complete tunes. 
There are two ways of writing patterns a— Step- 
writing, in which we enter or load one step at a time 
without worrying about tempo. The Composer will 
take care of that when we've finished. b-Tap Writ- 
ing, in which we use a key to tap in the rhythm in 
time to a Rim shot produced every quarter-beat by 
the Composer, 

a. Step Writing 

We can enter a rhythm pattern by writing drum 
voices step by step. 

* First of all, check that the composer is switched 
on and not running. 



Operation 

X While holding the Shift Key down, press the 

Pattern Mode Button © until the Mode Display 
shows STEP WRITE. 



Now, the composer is in the Step writing mode. 



PATTERN 



While hoidine 
this button down 



2^3 




TRACK 



MODE 



(D To prepare for loading in our pattern, press any 
of the Pattern Group Keys © (A, B. C or D). 

The pressed key will light up showing the cor- 



responding pattern group (consisting of 16 pat- 
terns each selected by one Main Key) is ready to 
receive data. It is in Pattern Writing mode. 



-PATTERN group- 



CTJ a OB CTjc C7JD 



© 



Press the Pattern Clear Key © , and still holding 
it down, press one Main key (1 to 16), selecting 
the position where you wish to store your 

pattern. 



-PATTERN- 



CLEAR 



The indicator of the selected number will light up. 
Also, if any pattern has been previously stored in 
this position (in this pattern number), it will be 
erased. 



CLEAR 



While holding 
this button down 



Di E=3 2 CZ3 3 04 CDS O 6 

rnrnrn 

I Main Key©-© 

I II IL_ 



■ ■ 



<D Press the Start Key © . Though the fights will 
flash in sequence, there will be no sound because 
you have dear memory. The flashing speed is 
equivalent to the' tempo of the rhythm, so adjust 
the Tempo Knob © , 



©13 



START 



1 Now, select your first instrument, by holding 
down the Instrument Selector Button © then 
pushing the corresponding Main Key (if you 
want Snare Drum 1 .push the Main Key 3 marked 
Snare Drum 1.) 



In the Display © , the ' 
left of the selected voice. 



► " mark will flash on the 



PATTERN- 



INSTRUMENT 

/GUIDE 



While holding 
this button down 



©-© 



BASS DRUM 



► 


HCP TAMB 






























RIM COWbell 
















Hi Tom 
















Mid Tom 
















Low Tom 
















Snare Drum 
















Bass Drum 
















ACcent 

















10 



(§':■ Regard the 16 Main Keys as an entire bar, and 
push the Main Keys that correspond to the steps 
where you want the drum voice selected in the 
procedure (5". . Now, in the Display, the dots of 
the corresponding positions (steps) light or 
flash. 



□ 7 CD 8 O 9 10 O 11 




I 



If you wish to erase the voice you have written 
into a certain step, simply press the Main Key 
that corresponds that step. 



(7i Now, move to the other drum voices. Repeat 
procedures @ and (£ < for each drum voice. 

(f Now, you can hear the complete pattern. At this 
stage, you can modify it any way you want, by 
re-selecting other instruments and" changing their 
timing, or adding accent. 

(|> To write accents, hold down the Instrument 

Selector Buttpn © , and without releasing it, 
push the Accent Key © { e Enter Key). 

Regard the 16 Main Keys as an entire bar, and 
push the Main Keys that correspond to the steps 
where you want accents. There are two kinds of 
accents, weaker, and stronger. Pressing a Main 
Key once will write a weaker accent to the cor- 
responding position, and pressing it again will 
write the stronger accent. And pressing it once 
again will cancel the accent altogether, and the 
indicator fight will go out. 



The dots ( • ) in the Display either flash or glow 
steadily depending on what drum voice is currently 
selected. 



Glowing dots 


Flashing dots 


BASS- DRUM (1) 


BASS- DRUM |2) 


SNARE • DRUM ID 


SNARE- DRUM \2) 


RIM • SHOT 


COW BELL 


HAND - CLAP 


TAMBOURINE 


CLOSED- HI-HAT 


OPEN • HI-HAT 


RIDE CYMBAL 


CRASH -CYMBAL 


HI TOM 




MID • TOM 




LOW • TOM 





Weaker accent end stronger accent can be distin- 
guished by the Display's response. " • " flashes 
when weaker, and fights steadily when stronger. 

(Q> When you are satisfied with the sound, it is time 
to leave "write" mode to store the pattern in its 
final form: 

i) Press the Stop/Continue Key 

ii) In future, you can always come back to the 
same pattern by pushing the same Pattern 
Group Button, the Main Key you selected in 
the procedure (J; , then the Start Key © . 



^ } 



Example Step Write 



< Fig 1 > 



< Fig 2> 



Let's write an exampie pattern of 4/4 time rock 
rhythm in Step Writing. 



ACCENT > 

CLOSED HiHAT 



m 



3 



SDI 



BDi 



1 



1 L 



1 



r At > 



STEP 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 








































CYmbal 


































HiHat 




































HCP TAMB 







































Snare Drum 






























































Bass Drum 


































ACCENT 





































Display Response 



First, foliow the Step Writing procedures I to .4 
on page 9 and 1 0. 



if the last step has been set to any number other 
than 16, set it to 16 by pressing the Main Key 16 

while holding the Last Step Button © . 



; X Entering Closed Hi-hat 

While holding the Instrument Selector Button 
© down, press the Main Key © or © {both are 
Closed Hi-hat). 

Tap the Main Keys 1 to 16 according to the score 
shown beiow. 



Now, the Closed Hi-hat is selected and ready to 
be written at the position where the Main Key is 

pressed. 



CLOSED HiHAT 



I i i I ; i q | : I 

TTJ J J J J . J . 



J J J 

*- DDDDDDDDDDDDDlTdD 



■ I M ' 



l« M " ■« HI it m w 



Hit all the Main Kevs, and make sure ail the 
indicators glow. 



12 



2 Entering Snare Drum 1 



While holding the Instrument Selector Button 
% , press the Main Key 3 . 



Tap the Main Keys according to the score. (Refer 
to the figure beiow.) 



SDf 



h » 



L_L 



Main 



D 1 ~» EZ » E3 * ■> 0« ZD» E3 • D« D» O" O" ■■« O" C3" CD* 

-"DDaDDDDDDDDDDDDD 



Press the Main Keys 5 and 13, and make sure 
the corresponding indicators glow. 



3 Entering Bass Drum 1 



While holding the Instrument Selector Button 
© , press the Main Key i . 



Tap the Main Keys according to the score as 
shown below. 



BDI 



r 



U Jt 



+ ■ m 



Main Keys 



DDDDDDQDDDDDDDDD 



Press the Main Keys 1 , 8, 9 and 12, then make 
sure the corresponding indicators glow. 



4 Entering Accents 



Whiie holding the Instrument Selector Button 
© , press the Accent Key (Enter Key). 



Tap the Main Keys according to the score as 

shown below. 



ACCENT — ^~ 



> 



> 



> 



ii CT a £~- a 



« oe rr» Z3i m* a» mn cs« mu ou a» d« 



Main Keys 



DDDDDDDDDDDDDDDn 



Press the Main Keys 1 , 5, 9 and 13, then make 
sure the corresponding indicators glow. 



Now, a Rhythm Pattern like Fig 1 is entered, and 
the Display Window responds as shown in Fig 2. 



73 



b. Tap Writing 



Operation 

First, check if the composer is switched on and not 
running. 

CD While holding down the Shift Key © , push the 
Pattern Mode Button @ as many times as needed 
until the Display shows TAP WRITE. 



Now, the composer is in the Tap Writing mode. 



PATTERN 



jA 



While holding 
this button down 



tf 



3 



i j n 



TRACK 



MODE 



Decide which Pattern Group you want to write 
into. Then ' push the Pattern Group Button 
(which will then flash). 



-PATTERN GROUP- 



DADBDCDD 

DDOD 



® 



& 



(f, While holding the Pattern Clear Button © , 
select the Main Key (1 to 16) where you want to 

write the Pattern, 



The indicator of the pressed Main Key flashes. 
Also the above operation erases. any pattern pre- 
viously written there. 



-PATTERN- 



CLEAR 



CLEAR 



While holding 
this button down 



I I 1 I I 2 □ 3 CD 4 CD 5' CTJ6 



□BO □ □ 



14 



® Press the Start Button © . Now, you will hear 
guide crotchet rim shot. This will not be 
recorded. 

Here, if you push the instrument Selector Button 
© , this rim shot will stop. And if pressed again, 
start. 

<D Tap in the rhythm on the Main Keys, just as you 
did when playing the keys manually. Remember, 
you are writing one bar which is repeating. 

* The shortest timing value that can be written 
into the TR-707 is 16th note ( J ). Therefore, 
if you slow the tempo to make writing easier, 
you could be surprised at the result when you 

change back to normal tempo. 

* If you make an error, while the rhythm is still 

running, hold down the Clear Button © , then 
push the Main Key belonging to that voice until 
that voice has disappeared. Then write that voice 
again. Even if you make many mistakes at this 
stage, you will soon find it comes easier. 



START 



-PATTERN- 



CD 3 



□ 4 



CLEAR 



White holding 
this button down 



If 

0-© 



Note 

By the above operation, erasing the Hand Clap will 
erase the Tambourine an d-v ice-versa. This also holds 
true for the Rimshot/Cowbell. 

© When you have finished writing, push the Stop/ 
Continue Key. 



Snare drum 



stop/cont 



If you wish to write accents, tap in the rhythm 
on the Accent Key 9L ( e Enter Key), just as you 
did in the above procedure ® . 
Now, the weaker accents have been written. To 
write stronger accents, try tapping in the exactly 
same timing as you have tapped. Tapping once 
again in the same timing will change the accents 
to weaker, and so on. 

Weaker accent or stronger accent can be dis- 
tinguished by the Display's response. The "•" 
mark flashes when weaker, and glows steadily 
when stronger. 



To change from Step Writing mode to Tap Writing 
or from the Tap Writing to the Step Writing mode, 
simply hold the Shift Key j& down, and without 
releasing it, push the Pattern Mode Button $ . This 
mode changing operation can be done even while 
rhythm is running. So, if you have made an error in 
Tap Writing mode, you can immediately turn the 
composer to the Step Write mode and correct the 
error without affecting any other part of the pattern 
data. To the contrary, you can add a more compli- 
cated rhythm in the Tap Write mode to the pattern 
entered in the Step Write mode. 



75 



c. Pattern Playing 

When you intend to write a complete Track from a 
group of Patterns, you may want to listen carefully 
to your patterns either separately or in sequence. It 
is a good idea to write your Patterns roughly in the 
order you will use them, though you will often go 
back to re-use previous Patterns, 

1 ) Playing a single Pattern 

Operation 

© Push the Pattern Mode Button © to turn the 

composer to the Pattern Playing mode. 

(D Push the Pattern Group Button © which is the 
same one you have been using. Then push the 
required Main Key to select your pattern, . 

The Display now shows the rhythm chart of the 
selected Pattern. 

<D Press the Start Key © . 

To change Patterns, there is no need to stop play- 
ing. Simply push another Main Key and the new 
pattern will take over at the end of the bar. 

(4) Press the Stop/Continue Key © to stop the 
rhythm. By pressing the Stop/Continue Key once 
again, the pattern will start playing from where it 
was stopped. 



2) Block Playing 

Any block of Patterns may be played in sequence. 
To play Patterns 1 to 5 in sequence, push Main Keys 
1 and 5 together (the indicators of the Main Keys 1 
to 5 will light up, showing that they are ready to be 
block-piayed), then push the Start Key ffi , 

All the other necessary procedures are the same as 
the Pattern Playing. 



e.g. To play Pattern No. 1 to 5 continuously. 

Y-1 -^|-2 -BB-3 -ai-4 -MT-5 I I 6 




Pattern Playing 



16 



3. ABOUT LAST STEP AND SCALE 

The default setting is 4/4 time, shown by the red 
light at the left side of the chart. In this, the lowest 
of the four chart lines, the 16 Main Keys are shown 



divided into 1 bar of 4 crotchets, therefore the value 
represented by each Main Key is a semi-quaver, or 
1/16 note. 

Z3« o» a« on 3« CD» CD« D« ZD» 



DDDDDDDDDDDDDDDD 



J 



J 



A bar of 4/4 time 



To enter the Pattern other than above, such as 3/4, 
a bar consists of 12. steps, so it is necessary to 
change the total step number from 16 to 12. (See 
a. Setting Last Step on page 18,} 



:« zd« cz)» 



DDDDDDDDDDDDDDDD 



J j J* j< j> .* ji .» ,i * j> j 



These are not used. 



J 



A bar of 3/4 time 



The chart line second from the bottom is divided 
into half a bar of two crotchets, in which the 16 
Main Keys represent a dem (semiquaver, or 1/32 
note. Although patterns may be only half-a-bar 
long, two patterns may be chained to play consecu- 
tively. (See c. Chaining patterns together on page 
29.) 

The third line up on the chart is similar to the first, 
except for three beats (or 6) in the bar instead of 
common time. The fourth line is similar to the 
second line, but again caters for 3 or 6 beats in the 
bar. The Scale may be set to any of the lines. (See 
b. Setting Scale.) 



The Pattern of 4/4 with triplets also consists of 1 2 

steps. If, however, entering the Pattern with the 
Scale set to 4/4, the total piaying time will be three 
quarter of the common time. So, it is necessary to 
change the time of each step. (See b. Setting Scale.) 



The Last Step is set so that *> and 

(simple) and „ s * (compound) - 12. 



16, 



Di D» OS O* C!i D ■ E3» Oi C3» D» D« Ow a« □« Ou d« 

DDDDDDDDDDDDDDDD 

— 3 — — 3- — — 3 — . — 3 — 

JJJjjfSsSJ'jS These are 



are not used. 



J 



J 



A bar of 4/4 time 
The total time required is three quarter compared to 4/4 time. 



77 



a. Setting Last Step 

Operation 

© Enter Pattern Writing mode, in either the Step 
Writing or Tap Writing mode. 



(2) While holding the Last Step Button © , push the 
relevant Main Keys to set the bar length. 
By using the above function of changing the 
number of steps or beats in a bar, odd times such 
as 5/4 (combination of 3/4 and 2/4) or 7/4 
(combination of 4/4 and 3/4) can be easily 
entered. 



b. Setting Scale 

Operation 

©■ Enter Pattern Writing mode, in either Step Writ- 
ing or Tap Writing mode. 



(4) The' tempo of the red light may also change, since'al 
the rhythms are in step with each other. 



(g Push the Scale Button ® . The Scale light will 
move up one step, to line 2. 

:3 Each time the Scale Button is pushed, the red 

light moves. up. From the top line it moves back 
to the bottom line. 



Dt Z3J C2J O* C3* □• CD' CD » CD 9 CD* E3« C3» Ott C3» 0>« C3» 

DDDDDDDDDDDDDDDD 



J 



J 



JJiJJJJJJ^JJJiJ 



E2i C3» CDs Z3 « ED • O • C5» O • E3 « C3« C3" Oo Qtt Qu C3»* E2» 

DDDDDDDDDDDDDDDD 

In this scale, repeating a pattern twice or chaining 
two patterns makes a common iength. 



£Z* ~» ZT » ™ ■ CTT-* S« Z2* !3 * ZI ^ C3«= r3« Z3«* HDu Qu C3« E2« 

nDDDDDDnDnnDDDDD 

iZAi ^_ZA^ j j ** j -* j -* - H 

1 j 



hhhhhhhf\hh^N 



These are not ujed. 



DODDODDDDDDDDODD 



Last step 



• mux 



DDDDDDDDDDDDDDDD 

.1 Jt 3 .* * $ $ _t 3 * 3 * _H * * * 



* • # • m' m 



h 3 i J» 3 S _* is .H Jt H S 



These are not used. 



# «» 



ca « o » C2 a Cj • n: » ca« cs» en* n< o» CD" ow o«j ow d« o» 

DDDDDDDDDDDDDDDD 



t 
Last step 



In this scale, repeating a pattern twice or chaining 
two patterns makes a common length. 



?9 



4 FLAM & SHUFFLE 
a. Flam 

Fiam is a kick-note written ahead of the main beat, 
and takes on the effect of a grace note. It differs 
from Shuffle in that it occurs once only. Flam can 
be written on the Snare Drum or any of the Toms. 
The time gap between the Flam or grace note and 
its following main note can be varied with 4 options, 
using the Main Keys. To set up the Fiam: 



1) In Step Writing Mode 

(D Change to Step Write mode and have the rhythm 
running. 

(g Hold down the Instrument Selector Button © 
and press TWICE the Main Key belonging to the 
voice you are writing Flam to. 

The Display shows steady glow of "►" mark, 

d Write your instrument voice as usual. 



2) In Tap Writing Mode 

(T) Change to the Tap writing mode, then have the 
rhythm running. 

d Hoid down the Shuffle/Flam Button © , and 
without releasing it, tap in the rhythm on the 
relevant Main Keys belonging to the voice you 
are writing Flam to. 

Fiam cannot be entered to the Snare Drum 1 and 
2 at the same time. It is only written to the Snare 
Drum 2. To obtain Flam on the Snare Drum 1 , 
hoid the Shift Key down, and push the Instru- 
ment Selector Button ® . Each time the button 
is pressed, Snare Drum 1 and 2 are alternately 
selected. 
* The dots in the Display do not flash but glow 
steadily, even when the Snare Drum 2 is selected. 



20 



3) Setting the Flam interval 

The interval of Flam can be written after having 
entered Fiam in either' Step Writing or Tap Writing 
mode. But the Flam interval writing operation 
should be done in the Step Writing mode, so if the 
composer is in the Tap Writing mode, change to the 
Step Writing mode. 

There are 4 different intervals optional by the Main 
Keys 10 to 13. The shortest interval is Key 10, and 

the longest is 13..The Key 9 is Off. 

© Hold down the Shuffle/Flam Button ® and 
press any of the Main Keys 9 to 13 to set the 
Flam interval. 

(D if you want to know the Flam interval currently 
■ set, press the Shuffle/Flam Button ® and see 
which Main Key tights up. 

* The position of the Tempo Knob does not affect 
the Fiam interval. 



b. Shuffle 

A shuffle beat is one in which a bounce-note is 
added immediately in front of each crotchet beat. 
This is done for at least one chorus and frequently 
for a whole tune. A shuffle beat may be added to 
any rhythm pattern in common time (when either 
of the Sower 2 lines of the Scale is selected). The 
added bounce is changed in volume with 4 options 
using the Main Keys 1 to 5. To set the Shuffle beat: 

© Change to the Step Writing mode and have the 
rhythm running. 

(D Hold down the Shuffle/Flam Button © while 
pushing the relevant Main Keys which will be 
zero with key 1 and maximum with- key 5. 

(D If you want to know the bounce currently set, 
push the Shuffle/Flam Button. A Main Key will 
light up to indicate the degree of bounce. 



Bounce is getting stronger. 



□ i CD2 03 t=S4 □ *" □« 07 Oa CD* 



0DDDD 




Flam interval is getting longer. 



□ 10 On □ «' C=>13 ° M n16 a " w 




mremnM If SHARE DRUM 



IuwtqmI fMipToMl I Hi-row . | fniMsHQT cowbbI1M«"Cl*ptam8obss11 



-CL OSE D OPEN CRASH WD£ 

HI HAT i I CVUBM. 



Shuffle 



Flam 



Fig 4-1 



21 



5 TRACK WRITING AND PLAYING 
a. Track Writing 

A track is a complete sequence of rhythm Patterns 
or Bars arranged in any order to form a complete 
piece: There are 4 Tracks retaining 99B bars in all. 
Entering rhythm Patterns of an entire Track witi 
replace the. patterns previously written, so you may 
save it. (See 31 and 36.) 



1) Writing single Patterns to a Track 

(D Press the Shift Key © , and still holding it down, 
push the Track Mode Button @ to turn the com- 
poser to the Track Writing mode. 

You will notice that the Display shows TRACK 
WRITE. 

(1/ Still holding the Shift Key down, press any Track 
Selector Button (I to IV) which will be shown in 
number in the Display. 

(I- If there is any data written in that Track, clear it 
by holding the Track Clear Button and the Track 
Selector Button you have selected in the step :g 
above. 

Remember that the above operation .WILL 
ERASE YOUR EXISTING TRACK. If you wish 
to preserve it, save it as described in Saving on 
page 31 and 36. 

(D Push the Start Key © to start rhythm. You will 
now hear whichever pattern happens to be 

selected. 

<D Change to the Pattern you want for Bar 1 by 
using a Pattern Group Button © (A, B, C or D) 

and a Main Key (1 to 16). 

The indicators of the pressed button and key are 
now lighted. Also, the Display shows the rhythm 
pattern. 



® If you enter the wrong pattern in any bar, you 

can go back and do it again. Push the Back But- 
ton © once or more to step back to the bar. 

(D When you have completed the Track, push the 
Stop Key © , which will close off the Track. 

When the composer is in the Track Writing mode, 
writing or editing (see Editing on page 24) can 
be done even while rhythm is not running. 
(= skipping the procedure •£ )< during which the 
indicators can considerably help you. 



2) Writing Chained Patterns to~a v Track 

Two or more Patterns may be chained so that they 
play as one. This takes care of Rhythms which need 
more than 16 steps per bar, such as 32nd notes 
within 4/4 time, or semi-quavers within odd times 
such as 5/4 or 7/8. You may need to change the 
Scale before writing the Rhythm patterns if you 
intend to Chain them, so that they all-play with the 
same time value. 

To write Chained patterns into a Track: 

Instead of taking the procedure (E in 1) Writing 
single Patterns to a Track, simultaneously press the 
Main Keys belonging to the first and last numbers of 
the Chained Patterns, (e.g. key 1 and key 3.) 



(|) Press the Enter Key © , which writes your Pat- 
tern into Bar 1 of the Track and moves on to Bar 
2. 



NOTE 

* Do not turn off the Composer while in the Track 

Write mode, or the Track data may be lost. 



(7) Repeat the procedure (§, and (£ for Bar 2, and 
so on. Naturally, there will be many bars where 
the sample pattern is repeated. 



22 



b. Track Playing 



NOTE i 



To hear the Track you have written: 

Press the Track Mode Button until the Display 
shows TRACK PLAY. 

(2, White holding the Shift Key © down, press the 
Track Selector Button {I to I V ) which you wish 
play. This causes the Display to show the selected 
Track number. 

d; Push the Start Key © . 



MEASURE 



If the Display does not show the bar number, check 
if it is set to Measure Display mode. If it still does 
not show the bar number, most probably, there is 
no rhythm pattern written in the relevant Track, 
therefore pushing the Start Key has no effect. 



The selected Track will start to play from the 

first bar, 

& To stop playing, push the Stop Key © as 

we found earlier, you can continue on from this 
point with the Com Key © , or else start again 
from Bar 1 with the Start Key © . 



NOTE 2 

In Track Write or Track Play mode, you can select 
either tempo or bar number display. Simply push 
the Tempo Measure Display Button , and the 
mode will change alternately. 



If you da not touch any key at all during Track 
playing, it will play til! the end, then stop. 

You can select any other Track of course, but 

you must first stop the rhythm. 



TEMPO 
/MEAS 



* You can add to the track while it is playing by 
manually tapping the Main Keys. This will not be 

written into memory. 

Playing the rhythm from the bar you like; 
Operation 

J Assign the beginning bar of the rhythm pattern, 

as shown on page 24. 

1 Push the Stop/Continue Key © . 

The rhythm pattern will play from the bar you 
assigned. 



TEMPO 






in 
u 



MEASURE 



c 



23 



6 EDITING 

You may find on listening to your Track that you 
have made an error. The TR-707 allows you to 
replace the wrong pattern in a certain bar with a 
correct one, add or delete patterns, groups of pat- 
terns or complete choruses, etc. This editing func- 
tion, however, requires you to assign the bar number 
correctly. Otherwise the whole editing would go 
wrong. 



To assign the bar you want: 

Set the Composer to either Track Play mode or 
Track Write mode. 

Set the Tempo/Measure Display section to Measure 
display mode by pushing the Tempo/Measure Dis- 
play Button ©. 

• Push the Forward Button © which advances 
one bar at a time, until you come to the right 

bar. 

• Push the Back Button © which backs up one 
bar at a time, until you come to the right bar. 

• Assign the bar number by holding the Shift Key 
© down white punching the bar number on 
the Main Keys 1 to 10 (press 1 and 6 for bar 
number 161, and push the Enter Key. 

• Push the Back Key down, while holding the For- 
ward Key down, and the bars will be advanced 
quickly. On the contrary, push the Forward Key- 
down while holding the Back Key to back up the 
bars quickly. 



a. Track Editing 

First, check if the composer is in the Track Writing 
mode, and not running the rhythm. 

d Call the bar you wish to change, by any means 
you Uke as shown in "To assign the bar you 
want" in the section just before this. 

The Display will show the number of the assigned 
bar. 

(? Press the Start Key ® to start rhythm pattern. 

* Skip this procedure if you are editing without 

rhythm running. 

,| Select the correct pattern. 

4 Push the Enter Key ©, which writes the correct 

pattern moving onto the next bar. 

5 Press the Stop Key © . 



24 



b. Delete 



c. Insert 



You can delete any Pattern or series of patterns 
from a Track. To delete a sequence of patterns, you 
assign the first and last bars of the sequence before 
removing them from the Track. 

d; Enter Track Writing mode, and select the Track 
by using a Track Selector Button © . 

(f. While holding the Shift Key down, use the Main 
Keys to select the first bar number you want to 

delete (it will appear in the Display). Then push 
the Enter Key © . 

■I. Still holding the Shift Key down, push the Delete 
Key (- Main Key 13} then the number of the last 
bar you want to delete, then push the Enter Key. 



vi To delete a single bar, while holding the Shift 
Key down, select bar number, push the Enter, 

then the Delete, then the Enter. 



You can insert any single Pattern or Chain into a 
Track. 

CD Enter Track Writing mode. Select the Track by 
using a Track Selector Sutton. 

(| Assign the bar number by holding the Shift Key 
® , selecting the bar number after which you 
wish to insert, push the Enter Key. 

d Select the Pattern you wish to insert by using a 
Pattern Group Button © and Main Key. 

& While holding the Shift Key down, push the 

insert Key (Main Key 12), then the Enter Key © . 

To insert a chain of Patterns, see page 22. 

If the maximum memory capacity (998 Bars) is 
full up, no more Patterns can be written. 



To delete the end of a Track, instead of assigning 
the last bar number, push the Last Measure 
Button © (with -the Shift Key down, push the 

Delete, Last Measure.,. Enter). 

(See Example on page 26) 



5 To add a Pattern to the end of Track , assign the 
last bar during the procedure (£■ by pushing the 
Last Measure Button. This advances one bar from 
the last measure, where a Pattern can be written 
in usual Track Writing procedure. 
(See Example on page 27) 



25 



Example Delete 



To delete 21st to 24th bar. 



25 26 27 28 29 3D 3! 32 




Before deleting 



Tj Recall the 21st measure (Bar Assign) 



U.' 



(jjT) Take Delete procedure and delete up to 24th bar. 



Shift Key 


24 








Main Key 2 


2 








Main Key 1 


1 








Enter Key 


35 



lT 



MEASURE 




l 
i 



\y (Partem display changes) 



Shift Key 



2-3 



Main Key 13 
(Delete Key) 



Main Key 2 



Main Key 4 



V 



Enter Key 



(Pattern display changes 




MEASURE 

D U 

L ( 



MEASURE 


3 


i 



• To delete 25th to the last bar. 



1 2 3 i „ 17 18 '9 20 2\ 22 22 2d .25 26 --2^ 28, 



I 2 3 J 



17 (8 19 20 21 22 23 24 




Before deleting 



After deleting 



Recall the 25th bar. 



;2 Delete up to the last bar. 



Shift Key 



Main Key 2 



Main Key 5 



Enter Key 



2t 



35 



V 



(Pattern display changes) 




Shift Key 



26 



Main Key 13 
(Delete Key) 



Last Measure Key 




V 



Enter Key 



35 



(Pattern display changes) 



MEASURE 

D U 

L. I 



26 



• To delete only 19th bar. 



1 2 3 i . 17 1 



!9l 2D ?l 22 23 2i 




2 3 J » 17 I B 19 20 21 22 23 



Before deleting 



After deleting 



(T) Recall the 19th bar. 



(2 'Take Delate procedure. 



Shift Key 


a 






J 


Shift Key 


2i 


















Main Key 1 


i 




MEASURE 

'O 

1 _/ 




Main Key 13 
(Delete Key) 


13 








|_J* 




Main Key 9 


9 
















7 


Enter Key 


35 




Enter Key 


35 













V 



Example Insert 

• To insert a Rhythm Pattern into the 3rd bar. 

.1 2 3 i 5 6 





Before inserting 



After inserting 



inserted here. 



Recall the 3rd bar. 



Shift Key 



Main Key 3 



Enter Key 



24 



35 



V 



(Pattern display changes) 



MEASURE 



3 



v£ Select the Rhythm Pattern 

(Pattern Group, Pattern Number). 



(fl Take insert procedure 





Shift Key 


24 
















Main Key 12 
(Ins en Key) 


12 


Pattern Group Key 
(A, B, C, D) 


3d 












Enter Key 


35 
















Main Key (1 to 16) 


I - 16 




V 












MEASURE 







27 



7 OTHER USEFUL FUNCTIONS FOR 
EDITING 

a. Copying a single Pattern 

A Rhythm Pattern can be copied from one memory 
location to another. After copying, the Pattern will 
remain in its original location as well as apearing in 
the new location you have chosen. 

Operation for copying 

(£, Enter the Pattern Writing mode. • • 

(£. Assign the new location (Pattern Number) which 
your Pattern is copied to, by using Pattern Group 
Button (A, B, C, D) and Pattern Number Button 
(Main Key 1 to 16). 

% While holding the Shift Key © down, push the 
Copy Key (Main Xey 11), the Pattern Group 
Button and Pattern Number Button assigning 
your source Pattern, then the Enter Key. 

It is not possible to copy the Chained Patterns 
altogether at a time. You need to break the 
Chain once, then copy the pattern one by one. 

Then finally chain the patterns again. (See p 29 1 



b. Copy (in Track Writing Mode) 

You can copy any Bar or sequence of Bars into a 
Track. The arrival of the new Patterns will extend 
the length of the Track accordingly. The difference 
between COPY and INSERT is that Insert deals 
with patterns while Copy adds extra bars from an 
existing Track, either within the same Track or a 
different Track. To follow the Copying procedure: 

(l .Enter the Track -Writing mode. Select the Track 
you want by pushing a Track Selector Button. 

.2 Assign the bar number after which you wish the 
new pattern to begin, by holding the Shift Key, 
entering the bar number and pushing the Enter 
Key. 

3- While holding the Shift Key, push the Copy 
(Main Key 11), appropriate Mam Keys (1 to 10) 
assigning the staling bar number, t'" c " tne Enter 
Key, and the ending bar numbe r . thpn the Enter 
Key. Be sure that aii are aone while the Shift 
Key is being hela down. 
(See the Example on pag* 30: 



NOTE 

* Please make sure that the composer is not run- 
ning during the above Copying operation. 

* Some copies are impossible. For example, you 
cannot copy Bars 20 to 25 into Bar 22 of the 
same' Track. If the Copy is impossible, or 
memory is full (exceeding 998 bars) the Display 
will respond with; 




28 



c. Chaining patterns together 



The Chaining function allows two or more Patterns 

to be chained so that they play as one. This is useful 
for any Bar consisting of more than 16 steps (e.g.. 1 
= 1 step or odd times such as 5/4 or 7/8), 



CD Enter the Pattern Writing mode, and select a pat- 
tern group by using the Pattern Group Buttons 
(A.B.C.DI. 

(2 Select the Main Keys belonging to the first and 
last number of the Patterns you wish to chain, 
and hold these down, and without releasing 

them, push the Enter Key. 



NOTE 

This Chain function, naturally is available just for 
the adjacent Patterns. 

• Even the whole Pattern group (Key 1 to 16) can 
be chained if desired. 

• You may need to change the Scale before writing 
the Rhythm Patterns so that they all play with 
the same time value. 

• To play a Chain, select any of the Patterns which 
belong to the Chain and the whole chain will 

play. 



To drop a Pattern from the Chain, hold the rele- 
vant Main Key down, and push the Enter Key. 



To break a Chain hold down each pattern key in 
turn and push the Enter Key. 



Example of using Chain Function 

i 

ACCENT 



OPEN/CLOSED 
HI HAT 

SD 1 



BD 1 



TTJ , 

~4 * — — _, 



Pattern 'a * 



Scale: 

Bottom Line 



>r 



■$ *~»- 



* ■■*■■* — km* 



- * ■■»■■■■ «- » — x-v 



'J( : CLOSED HI HAT 
N : OPEN HI HAT 




Main Key (one) 
Last Step : 8 



Main Key (one) m "J\' 
Last Step : 12 




Use up to 8 steps 



• : glowing steadily 
c : flashing 



Use up to 12 steps 
To enter the rhythm pattern shown above, you need to 
divide it into two patterns; 'a ' and ' b ', then enter them 
with two different Scale settings. If, however, these two 
patterns are written in different pattern numbers, they 
will be written as two bars iater in Track writing. To 
solve this problem, enter the patterns 'a ' and ' b' in the 
two adjacent pattern numbers, then chain them together. 
Now, these patterns will be written into a Track together 
and counted as one bar. 




29 



Example Copy 



• To copy T3th to 16th measures into the 19th measure. 



Before copying 




After copying 



Recall the 19th bar. 



(g Take copy procedure end copy 13th to 16th ber. 



Shift Key 


2i 








Shift Key 


2& 






















Main Key 1 


1 




MEASURE 

in 

i i 




Main Key 1 1 
(Copy Key) 


II 








MEASURE 

1 _/ 












Main Key 9 


9 


























Main Key 1 


l 




7 


Enter Key 


35 
























Main Key 3 


3 










MEASURE 
/ / 

' o 
















Enter Key 


25 






— ^ ■ 














Main Key 1 


l 


























Main Key 6 


6 














MEASURE 
















Enter Key 


35 






V 















30 



8 TAPE INTERFACE 

Even if the optional Memory Cartridge is not avail- 
able, the TR-707's Tape Interface allows the Tracks 
written into memory to be stored on tape (=Save). 



This saving, however, requires much more compli- 
cated procedure than that by memory cartridge. 



a. Saving 

First of all, connect the tape recorder and the composer as shown below. 





Tape Recorder 



ij Set your tape recorder ready to record using the 
Pause key if you have one. 



■2 Start the tape recorder. 



If your tape recorder features a recording level 
meter, set it on + 3VU, and if featuring a signal 
indicator, make sure that signal is being received. 



'•1 While holding the Shift Key down, press the Save 
(Main Key 14), then the Enter. 



The Display will respond with 5 

that it is now in saving mode. 



showing 



For about 7 seconds after the Enter Key is 
pressed, the Pilot tone is heard then it is followed 
by the modulated tone which carries the data, in 
the Display Window, the dots on the line of 
Hi-Tom light from the 1st step to right showing 
the progress of the saving during which all indi- 
cators go out. When the lighting reaches up to 
14th step, the Display and indicators go back to 
the normal condition. 



STEP 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 




CYmbal 






























































HiHat 
































HCP TAMB 
































RIM COWbeu 














^ f 


















Hi Tom 
















* s 




4 \ 


■ 




Mid Tom 












































Low Tom 

































.| Stop the tape recorder. 

* At any time during saving, pushing the Main Key 
1 can stop the saving operation. 



To ensure the data has been properly saved, go 
to the next verifying operation. 



37 



b. Verification 

Connect your recorder as shown below. 



| To Load Jack ® MZ. 




Headphones Jack 
Earphone Jack 




Tape Recorder 



(i Wind back the tape to the start of your pilot 
tone. 

.2 While holding the Shift Key down, push the 
Verify Key {Main Key 15} then the Enter Key. 



On pressing the Verify Key, the Display shows 
;; " . Then on pressing the Enter Key, ail the 

indicators go out, 



STEP 


1 2 34 56 7 B 9 10 1112 1, 


3 1 


4 1 


5 16 




CYmbal 
































H.Hat 
































HCP TAMB 
































RIM COWbeu 
































Hi Tom 
































Mid Tom 












































Low Tom 

































32 



d Start your recorder on play. 

When the data is found, the Display will show: 




Error Indication 

N f •"_•*. is shown in the Display, stop the tape 
recorder, then press the Main Key 1. Then repeat 
the Verifying operation with a different volume 

setting. 

If the error indication is still showing no matter how 
many times you try, repeat saving procedure. If it 
is still not remedied, try saving with a different tape 
recorder. 



Watch the Display, if the dots on the line of 
Hi-Tom light from 1st step to 14, then the data 
has been properly saved, 

(J Stop the tape recorder. 

* At any time during verifying, pushing the Main 
Key 1 can stop verifying operation. 



33 



c. Loading 

The ioading procedure is used to take a Track stored 
on tape and load it into the Composer. Loading pro- 
cedure is exactly the same as the Verifying except 
that you use the Load Key instead of Verify. Like- 
wise, the tape recorder connections are the same. 
Of course, you must push the Play Button on the 
Pilot tone to avoid missing out data. 

* At any time during ioading, pushing the Main 
Key 1 can stop the loading operation. 



If the data is properly saved on tape, loading will 
be done without any problem, unless the tape is 
damaged during preservation. If you want to load a 

numbered fiie, then see the following "d. Setting a 
File Number". 



d. Setting a File Number 

A file number (1 to 99) can be allotted to data 
when you are saving it. This means that later when 
you are loading, you can specify the file number 
and the Composer will choose that file from the 
others and load it: provided you remember what the 
file number is. if load files, whether numbered or 
not, without specifying the file number, then the 
Composer will load the first fiie it comes to. 

To allocate a file number 

After pushing the Save Key during step (% in Saving 
procedure on page 31 , choose a file number (1 to 
99) from the Main Keys (1 to 10), then push the 

Enter Key. 



The assigned fiie number is shown in the Display, 
To load a numbered file 



O 




File Number 18 
1 — Saving 



After pushing the Load Key (Main Key 16) in the 
Loading procedure, assign the file number by press- 
ing the relevant Main Key (1 to 10), and the Enter 
Key. If you do not assign any file number, the data 
first found will be automatically loaded. 

NOTE 

* Until the assigned data is found, the Display will 
show P {Pass). 



c> 



c> 




File Number 18 
•Ready to Load 







MEASURE 


r 


i 


( 


H 


i 




1 


1 



File Number 17 
Passing 



When the assigned file number is found, the 

Display shows F (Found), and loading starts. 



O 




File Number 18 
Loading 



24 



9 MEMORY CARTRIDGE 



The Memory Cartridge M-64 is an optional extra 
which will save and load data instantly instead of 
using a tape recorder. It acts as additional memory 
to enable three times more capacity of Tracks to 
be held by the Composer at any one time. When 
many tracks are needed during a live performance, 
new tracks can be loaded into the Composer during 
a break or intermission, after the old ones have been 
performed. Memory Cartridge also permits the 
safe storage of data which might otherwise be lost 
through being accidentally written over. 

You may consider the internal memory of the com- 
poser as Bank 1 , the Memory Cartridge as Bank 2 
and 3. The data in the Cartridge can be used in 
exactly the same way as using the data in the 
Composer's internal memory. Just note that to save 
the data in the cartridge onto a tape, it should be 
loaded from the cartridge into the composer then 
saved onto a tape, and vice-versa. 



To operate the Memory Cartridge: 

Load the cartridge by inserting it into its slot 
located at the upper left of the composer's front 
panel. Before connecting the Memory Cartridge to 
the Composer, be sure that it is entered to the Track 

Playing mode, the rhythm is not running and the 
Protect Switch on the Cartridge is set to the ON 
position. The ON/OFF operation of the Protect 

Switch should always be done while in the Track 
Play mode, 



a. Selecting a Bank 

Enter the Track Playing mode with the rhythm not 
running. Then, press the Cartridge Key (Enter Key) 
while holding the Shift Key down, and the bank 
moves as shown below. 



EZ3 

Indicator 



ENTER 



CARTRIDGE 



ACCENT 



Bank Number 



Indicator 



dark 



red 



green 



Bank 



Composer's memory 
{Bank 1} 



Memory Cartridge 
IBank 2) 



Memory Cartridge 
(Bank 3) 



— MEMORY PROTECT SWITCH 




35 



b. Saving and Loading 

1 ) Saving data onto the cartridge 

Enter the Track Playing mode with the rhythm not 
running. 

(T) While holding the Shift Key ® down, press the 
Cartridge Key ( B Enter) ® to select Bank 2 or 3. 
Each time you press the Cartridge Key, the banks 
will change as shown a. Selecting a Bank on page 
35. 

<£. Set the Protect Switch on the Memory Cartridge 
to OFF. 

(I While holding the Shift Key down, press the 
Copy Key (Main Key 11), then the Main Key 1 , 

then the Enter Key. 

On pressing the Copy Key, the Display Window 
will show the selected Bank 2 or 3. And on press- 
ing the Main Key 1, ;-,? or ;-:> appears 
showing that data in Bank 1 is being saved to 
Bank 2 or 3. On pressing the Enter Key, the 
Display will show the 1st pattern of the saved 
data. And, now saving is done? 

(? Return the Protect Switch to ON. 



2) Loading data from the cartridge 

Enter the Track Playing mode with the rhythm not 
running. 

(D While holding the Shift Key © , press the Car- 
tridge Button © to select Bank 1 (Composer's 
memory). 

(2. While holding the Shift Key down, press the 
Copy Key (Main Key 11), then the Main Key 2 
or 3 depending on which bank you wish to 
load, then the Enter Key © . 

On pressing the Copy Key, the Display Window 
will show - ; , and on pressing the Main key, 
£- ; or 3_ . appears showing thai data in 
Bank 2 or 3 whichever has been selected is being 
loaded into the Composer. In a few seconds after 
pressing the Enter Key, the Display will show the 
1st pattern of the loaded data.- And,- now loading 
is completed. In the same way, you can transfer 
data from bank 2 to 3 p.^ , or from 3 to 2 



36 



10 EXTERNAL CONNECTIONS 



There are many ways of connecting the Composer 
to other instruments, special effects and external 
controls, especially through the use of MIDI. This 
Chapter describes how to use these connections 
which can all be found on the back pane! of the 
Composer. 

a. Multi Output 

There is a separate output socket for each voice. All 
voices are normally summed together at the Master 
output. Any voices taken out separately will be 
subtracted from the total. Effect units may be 

Echo, Delay, Reverb .Graphic Equalizer, Flanger, etc. 



b. Trigger Output, Start/Stop 

A positive 5 volt pulse of 20ms is available in the 
same interval as written Rim Shot. 
An external Pedal Switch preforms the same func- 
tion as Start/Stop. 
(See the picture below.) 



Producing special sound by a synthesizer. 





EG 



'EXT 
GATE 



RIDE CRASH HH HCP/TAMB RIM /COW HT 



<Q (Q> 

RtMONO) L 



hT LT SD BO 

MEMORY—SAVE LOAD-j 

@ -TAPE 

PHONES START/STOP RIM TRIG OUT SYNC— OUT IN- 





o 



Roiand 



Start/Stop can be controlled with the Pedal Switch. 



DP-2 {Optional) 



37 



11 SYNC 

The TR-707 features Sync function using DIN 
socket, MIDI connector and tape recorder. 

To change the Sync modes, set the Composer to 

Track Play mode without rhythm running, and push 
the Sync Mode Button © while holding the Shift 
Key © down. 



























TEMPO 

c 

Jl 


u 




TEMPO 

r 

3 " 


C 




TEMPO 

r 
-i " n 




TEMPO 

i j n 

I L. U 















DIN Sync mode 
with the Composer 
being Slave. 



The Composer is 
Sync'ing to the 
Tape Sync signal 



MIDI Sync mode 
with the Composer 
being Slave. 



The Composer's \ 
tempo setting 
decides the tempo. 
The number changes 
as the Tempo Knob 
\ is rotated, , 



a. Sync using DIN 

The DIN socket marked "SYNC" is for use with 
non-M!DI instruments. 

When the Composer is controlling the tempo or set 
to Tape Sync mode, the DiN Connector on the back 
panel serves as an Output. To use the Composer as a 
Slave, however, convert it to an Input as follows. 

Connect the composer to the master devices as 
shown in Fig a— 1. and .turn the TR-707 to the 
Track Playing mode. Then while holding the Shift 
Button © down, press the Sync Mode Button ffi 
until the Display becomes as shown in Fig a— 2. 

The TR-707 does not sync in the tempo quicker 
than . - 250, so be sure to set the tempo of the 
master instrument below that. 



SYNC using DIN 



MC-202 
MC^ etc. 


DIN Sync 
OUT 


(Master) 










TR-707 


DIN Sync 




# (Slave) 



The Master device controls the tempo, start/stop, etc. 
Fig a-1 



TEMPO 




r 

3 ~~ 


u 



TRACK 



MODE 
TRACK PLAY 



Display Reaction when the TR-707 serves as 
Slave in DIN Sync mode. 

Fig a-2 



.?fl 



b. Sync using MIDI 



The TR-707 features MIDI output and input, there- 
fore can sync with MIDI sequencer, etc. 

1) Sync to slave devices 

Connect the TR-707 to the slave device such as a 
sequencer, etc., as Fig b— 1 . Then set the slave device 
ready to receive Sync signal from the MIDI IN. 



(Refer to the owner's manual of each device.) 
Now, pressing the Start Key © of the composer 
will start sync'ing in the tempo of the composer. 



MIDI 



MlDt 



(Master) 




(Slave) 



IN OUT 

Sequencer 
MSQ-100 
MSQ-700, etc. 



The TR-707 controls the start/stop, tempo, etc. 

Fig b-1 
2) Sync to master device 

Connect the TR-707 to the master device such as a 
sequencer, etc., as Fig b— 2. Then take the following 
procedure to select MIDI Sync mode. 



IN OUT 

Keyboard 
JX-8P 
JP-6, etc. 



Sound Source for 
the sequencer 











MIC i 




wir 
















~1 








Min ; 


IN OUT 

OUT 
OUT 
OUT 






1 


i (Master) 










IN iJL'T 
Keyboard 
JX-SP 
JP-6, etc. 


Sound Source for 


IK OUT 
Sequencer 

MSQ-100 
MSQ-700, etc. 








(Slave) 


K'tr: 




TR-707 

IN 





















The Master device controls the start/stop, tempo, etc. 

Fig b-2 
(T Turn the composer to the Track Playing mode. 



While holding the Shift Key down, press the 
Sync Mode Button @ until the Display becomes 
as shown right. 

Now, the tempo and start/stop are controlled by 
the master device. 




TRACK 



MODE 
TRACK PLAY 



This indication means the TR : 707 is in the 
Ml Di Sync mode, serving as Slave. 



How to return to the Internal Tempo Mode 

While holding the Shift Key © down, push the 
Sync Mode Button © until the Tempo/Measure 
display section shows tempo value. 



In the MIDI Sync mode, there is no signal output 
from the DIN Sync Connector or Tape Sync Out 

Jack. 



39 



c. Sync using Tape Recorder 



The Tape Sync jacks on the back panel (the same 
jacks used for saving and loading onto cassette) can 
be used to run the Composer from a Sync signal 
recorded on a tape. 



1) Recording the Sync signal 

(D Connect the tape recorder as shown below. 

TR-707 Rear Panel 



y> H (y) (y) 

MT IT SD BD 

MEMORY— SAVE LOAD-i 



RIM TRK3 OUT SYNC— OUT - 



-IN- 



-TAPE 



(D With the rhythm not running, the Composer 
generates a signal at the Load jack. Adjust the 
tape deck so that the recording level reads about 
-10 to -3 VU. 

(D Select the Track to be played and adjust the 

tempo. 

<J) Start recording, then in a few seconds push the 
Start Key to start the rhythm. 

(D When the whole Track has piayed and the Com- 
poser stops, stop the recorder. 

Be sure to set the tempo slower than . = 180. 



Tape Recorder 



UNE OUT UNE IN 

® © 



40 



2) Controlling the Composer from the tape 
recorder 

The composer can sync to the synchro signal 
recorded on tape, which is useful for multitrack 
recording. 

© Connect the Composer to the tape recorder as 
shown in Fig c— 2, 

(f. Cue the tape recorder so that it will play from 
the beginning of the Pilot tone. 

(f: Select the Track Playing mode, then seiect the 

Track to be played. 

'4 Press the Sync Mode Button © while holding 
the Shift Key © until the Display shows as Fig 
c-3. 
Now, the Composer is ready to be controlled by 

the synchro signal sent to the Tape Sync jack. 

(I Press the Play button on the tape recorder. 
•6 Press the Start Key ® on the composer. 

Be sure to push the Start Key, before the Pilot 

tone turns to modulated tone. 

The moment the Pilot tone turns to modulated 
tone, the composer starts sync'ing. 

7 You can leave the Tape Sync mode before start- 
ing the Composer, by pushing the Sync Mode 
Button © . You can stop it while running, by 

pushing the Stop/Continue Key © . 

* If slave instruments are connected to the Com- 
poser by MIDI or DIN, they will sync together. 



How to return to the Internal Tempo Mode 

While holding the Shift Key © down, push the 
Sync Mode Button © until the Tempo/Measure 
display section shows tempo value. 




oOXZ?°0 



LINE IN 
(L) 



LINEl IN 
(fl! 



TAPE 
SYNC IN 



Tape Recorder 



l. RiMONO 



DIN) 



TR-7CT 



Figc-2 




Fig c-3 



41 



12 MIDI 



TheTR-707hastwo MIDI Connectors, IN and OUT. 
(See the separate volume "MIDI"). If the Composer 
is connected through its MIDI OUT to another 



instrument's MIDI IN connector, then the Composer 
will control that instrument, and vice-versa. 



The TR-707 can transmit and receive the following 
MIDI messages. 

1. Key message for each voice (here, each drum 
voice is represented by key number) 

2. Track Number (Song Select) message 



3. Bar Number (Song Position) message 

4. Synchro Signal such as Tempo Clock, Start/Stop, 
etc. 

The messages 1 , 2 and 3 can be sent or received 
only in Track Play mode. 



a. Setting MIDI Channel 

MIDI message can be sent or received only on the 
same MIDI Channel, that is, the MIDI instruments 
should be set up properly, and aiso select the same 
MIDI Channels. 



The TR-707 has 16 MID! Channels and any of 
these channels can be selected using the Main Keys 
(I to 16) depending on the device used with the 
TR-707. 



1) First, check how the Display reacts by pressing 
the MIDI Channel Button © while holding the 
Shift Key © down. 

The Tempo/Measure section of the Display shows 
the MIDI channel currently set. 



2) Now, try changing channel numbers. While 
holding the Shift Key © down, push the MIDI 
Channel Button © then the Main Key (1 to 16) 
selecting the channel number (1 to 16). 

* The Display shows the channel number you have 
set. 



indication of OMNI Mode ON/OFF & MID! Channel. 



MEASURE 



fT ; iifli 

I l H U 






TRACK 



MODE 
TRACK PLAY 



l -~ The MIDI Channel (1 to 16) currently selected. 
This bar appears while in OMNI Mode ON. When OFF, goes out. 



42 



b. OMNI Mode 

As explained in the former section, to enable MIDI 
voice messages to be communicated by means of 
MIDI, it is critical to set the MID! channel of all the 
relevant MID! instruments to the same numbers. 
OMNI ON mode, however, makes the receiver 
recognize voice messages in ail channels without dis- 
crimination. Use the OMNI ON or OFF mode which 
makes the receiver accept voice messages only from 
the selected channel(s), depending on the situation. 

Operation to select OMNI ON or OFF 

Enter the Track Writing mode with the rhythm not 
running. 



1) First, see how the Display reacts by pressing the 
MIDI Channel Button © while holding the Shift 
Key © down. 



2) Try changing the modes, by holding the Shift 
Key © down and pushing the MIDI Channel 
Button © then the Enter © . 



The Tempo/Measure section of the Display will 
show either OMNI ON or OMN! OFF whichever 
happens to be selected currently. 



Repeat the above procedure 2) 
previous mode. 



to return to the 



Indication of OMNI Mode ON/OFF & MID) Channel. 



MEASURE 



1 1 it u 



i 



TRACK 



MODE 
TRACK PLAY 



u " The MID! Channel (1 to 16) currently selected. 
1 This bar appears while in OMNI Mode ON. When OFF, goes out. 



43 



c. Key Number (Assigning Key numbers to 
the Composer's drum voices) 

The keyboard message sent from the sequencer or 
keyboard is received by the TR-707 and makes the 
drum voices sound. Any key number can be as- 
signed to each drum voice later, but let's see the 
initial setting from the manufacturer. 



Drum Voices and corresponding Key Numbers. (MIDI IN) 





(34) 






(37) 

RIM 


(39) 

HCP 






(42) 
CH 


(44) 
CH 


(46) 

OH 






(49) 

CRASH 


(51) 
RIDE 






(54) 

TAMB 


(55) 

cow 


(58) 




(5 


(61) 


(63) 








(3 
B 


5) 

31 


(3 

B 


6J 
22 


(38/ 
SD1 


(4 
S 


G) 

02 


L-T 


t) 
OM 


(43? 
L-TOM 


(45' 


(47 - 

y-TOV 


US' 

H-TOM 


(5C: 
n-TOV 


(5 


2. 


(53! 


(55) 


(57 > 


(59' 


j'; 

i 


(625 






Th 


; iu 


mb 


ers 


in 




Jar 


e th 


e K 


ey 


nur 


nbe 


rs. 






































Middle C Key 







1} Even if the initial setting shown above has been 
altered for some reason when you get your 
TR-707, you can initialize it as follows. 

(X Enter the Track Playing mode, with the rhythm 
not running. 

(1 While holding the Shift Key © down, press the 
MIDI Channel Button © TWICE. All the indi- 
cators of Pattern Group Buttons and Main Keys 
wilt go out, teliing you that key numbers can 
now be assigned to the voices. 

2) To assign a Key number you like to each voice, 

(D First, connect the Composer to the MIDI instru- 
ments as shown in Fig c— 2. 



'I Press the instrument/Guide Button © , and the 
initial setting is returned. 

4 To leave this Key Number Setting mode, push 
the Enter Key ffi . 



MIDI device 







MIDI 




' 




Audio Signal 












1 








1 


r 


r 


OUT 

Keyboard 
(HP-450, etc.) 




IN PHONES RfMONO. 1 
TR-7C7 




ooo 


» 


O 


Headpl 








Amp 


iifie 


r 



Set the amplifier and speaker so that you can 
monitor each drum voice. 



Fig c-2 



A. A 



i Enter the Track Writing 
rhythm having run. 



mode, without the 



id 

©/press the MIDI 



® While holding the Shift Key 

Channel Button © TWICE. All the indicators of 
Pattern Group Buttons and Main Keys will go 
out, telling you that key numbers can now be 
assigned to the voices. 



®Push the Track Clear Button ( 
previous key number assignment. 



This clears 



©Select a drum voice and hold the corresponding 
Main Key down, and without releasing it, press a 
key on the connected instrument. 

©To cancel the key assignment you have made, 
press the same key again. 



d> If you wish to actually listen to the reaction of 
the drum sound here, try it by playing the rele- 
vant key on the instrument. 

® To cancel this Key Number Setting mode, push 
the Enter Key © . 

Several key numbers can be set to one voice, but 
the same number cannot be assigned to more 
than one voice. 

If you assign the key number already used for a 
certain voice to another voice, the previous voice 
will be automatically dropped. 

The key numbers available for this assignment 
are 35 to 98. 



Entering 3 Key Number 

The Key Number sent to the pressed Main Key will be set. 
(When the Key Number is sent, the corresponding voice wil 
output its sound.) 



Entering the same Key Number as above (second time) 

The Key Number sent to the pressed Main Key will be cancelled 

(When the Key Number is sent, there is no sound.) 



45 



d. Transmitting MIDI message from the 
Composer 



The MIDI message sent from the Composer is 
received by the connected instrument and makes 
the keys produce sounds. There are two kinds of 
assignments optional as shown in the Fig d— 1 or 2 
below. The following operation is to choose one of 
them. 



(D Enter the Track Playing mode, without rhythm 
running. Then while holding the Shift Key ® 
down, push the MIDI Channel button © and 
the Instrument/Guide Button © 
Turn the TR-707 to the Key message transmitting 
mode. 

(Each time you push the Instrument Guide 
Button, the TR-707 is turned to the internal 
voice mode and Key message transmitting mode 
alternately.) 



NOTE 

* When the Composer is transmitting MIDI mes- 
sage, the built-in voices do not output any sound. 

* The Key message transmitting mode is available 
only while in the Track Play mode. In this mode, 
only the programmed sounds will be transmitted. 



(| Enter the Track Playing mode, without rhythm 
running. Then while holding the Shift Key © 
down, push the MIDI Channel Button © and the 
Last Step Button © . Table in Fig d— 1 and in 

_ Fig d-2 are alternately selected. 

Triggers of Voices and corresponding Key Numbers (MIDI OUT) 



(34) 



E35 1 

BD1 



(37! 
RIM 



(36) 
BD? 



(39: 
HCP 



(38: 
SD! 



SD2 



CH 



Ml) 
L-T 



IAA) 



(46) 

OH 



(45' 
M-T 



(4?'< 



f49> 
CRASH 



(48' 
H-T 



(51' 

RIDE 



(54) 
TAMB 



(53- 



(55) 
COW 



(55- 



£5S; 



t57> 



(53: 



(61) 



(50 
i 



The numbers in { I mean the Key Numbers, and the words below 
them are the Triggers' names of the Voices. 

Fig d-1 



Middle C Key 



(34' 



(35 



(37; 

BD2 



(36) 
BOI 



(35 1 
SD2 



(38' 
SD1 



L-T 



H'T 



(411 

M«T 



i44> 

COVS 



f43' 
RIM 



MS 

TAMB 



145' 
HCP 



(47> 

CH 



(4?- 

CRASH 



(48; 

OH 



(51' 



'.5C' 

RIDE 



(5?' 



(54' 



(53 ^ 



(56' 



(55^ 



(58 l 



(57 l 



(5?' 



(5K 



ffiC 

i 



The numbers in ( ) mean the Key Numbers and the words below 
them are the Triggers' names of the Voices. 



Middle C Key 



Fig d-2 



46 



Specifications 



TR-707 RHYTHM COMPOSER 
Memory Capacity 64 Patterns 

(4 Pattern Groups x 16) 
Tempo » - 38 to 250 

Tracks 4 tracks 

{ I to IV tracks up to 998 bars) 
Step number (per bar! 1 to 1 6 steps 

Drum Voices (15 Voices) 

Bass Drums (1 and 2) 

Snare Drums (land 2) 

Low Tom 

Mid Tom 

Hi Tom 

Rim Shot/Cow Bell 

Hand Clap/Tambourine 

Closed/Open Hi-hat 

Crash Cymbal 

Ride Cymbal 

Total Accent (weaker, stronger) 

Controls & Indicators 

Start Key 

Stop Continue Key 

Shift Key 

Main Keys (1 to 16) 

Clear Sutton 

In Pattern Mode 

Scale Button 

Last Step Button 

Instrument Select/Guide Button 

In Track Mode 

Back Button 
Forward Button 
Last Measure Button 

Shuffle/Flam Button 

Tempo/Measure Button 

Enter Key/Accent Key 

Pattern Group Buttons (A, B, C, D) 

Shift Function 

MIDI Channel Button 

Sync Mode Button 

Memory Cartridge Key 

Track Selector Buttons (! to IV) 



Pattern Mode Button 
Track Mode Button 
Tempo Knob 
Accent Level Knob 
Bass Drum Level Knob 
Snare Drum Level Knob 
Low Tom Level Knob 
Mid Tom Level Knob 
Hi Tom Level Knob 

Rim Shot Level Knob/Cow Bel! Level Knob 
Hand Clap/Tambourine Level Knob 
Hhhat -Level -Knob 
Ride/Crash Cymbal Level Knob 
Volume Knob 

Display Window (Rhythm Pattern, Tempo/ 
Measure, Track Number, Mode sections) 
Memory Cartridge Slot (for M-64C) 

Rear Panel 

Master Output (L. R/Mono) 
Muiti Outputs 

Bass Drum (1 and 2) 

Snare Drum (1 and 2) 

Low Tom 

Mid Tom 

Hi Tom 

Rim Shot/Cow Bell 

Hand Clap/Tambourine 

Closed/Open Hi-hat 

Crash Cymbal 

Ride Cymbal 

MIDI input 
MIDI Output 
Tape Memory /Sync 

Save/Out 

Load/In 
External Control 

Trigger Output (Rim Shot: +5V, 20ms puise) 

Start/Stop (DP-2) 

Sync (In/Out) 

(1 : Run/Stop. 2: GND, 3: Clock, 5: Continue) 
Power Switch 
DC IN (for supplied AC Adaptor) 

Power Consumption: 2.4W 



Dimensions: 


380(W) x 250(D) x 73(H) mm/ 




14-15/16" x 9-13/16" x 2-7/8" 


Weight: 


1 .5 kg/3 lb 5 oz 


Accessories: 


12V AC Adaptor 




Connection Cord 




Owner's Manual 




MIDI 



Options: 



Pedal Switch DP-2 
Memory Cartridge M-64C 



fi 



Pattern # : 



3 6 



soB,e ■ J\ } } J\ 



BANK : 
PATTERN GROUP 

SHUFFLE: 12 3 4 5 
FLAM: 9 10 II 12 13 



STEP 

LAST STEP 

CYMBAL 
HIHAT 
HCP/TAMB 
RIM/COW 
HI TOM 
MID TOM 
LOW TOM 
SNARE DRUM 
BASS DRUM 
ACCENT 



t 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 



1 2 3 4 5 6-7 



9 -10 11 12 13 H 15 16 



Pattern # '. 



3 6 



Scale ■$}}}> 



BANK : 
PATTERN GROUP 

SHUFFLE : 1 Z 3 4 5 
flam: 9 10 11 12 13 



STEP 

LAST STEP 

CYMBAL 
HIHAT 
HCP/TAMB 
RIM/COW 
HI TOM 
MID TOM 
LOW TOM 
SNARE DRUM 
BASS DRUM 
ACCENT 



1 ' 2 3 4 5 -6 7 



9 10 11 12 13 14 15 16 



! 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ■ 16 



48 



Pattern # : 



3 . 6 



Scale : J\ } } J* 



BANK :. 
PATTERN GROUP 

SHUFFLE 11 2 3 4 5 
FLAM: 9 10 11 12 13 



STEP 

LAST STEP 
CYMBAL 
HIHAT 
HCP/TAMB 
RIM/COW 
HI TOM 
MID TOM 
LOW TOM 
SNARE DRUM 
BASS DRUM 
ACCENT 



12 3 4 5 6 7 8 



9 U) 11 12 ■ 13 14 15. 16 



12 3 4 5 6 7 



9 10 11 12 13 14 IS' 16 



Pattern # '• 



3 E 



S°ale : jj Jj J) j» 



BANK : 

PATTERN GROUP 

SHUFFLE : 1 2 3 -4 5 
FLAM: 9 10 11 12 13 



STEP 



2 3 4 5" 5 .7 



g 10 11 12- 13 14 'IS 16 



LAST STEP 
CYMBAL 
HIHAT 
HCP/TAMB 
RIM /COW 
HI TOM 
MID TOM ' 
LOW TOM 
SNAHE DRUM 
BASS DRUM 
ACCENT 



2 3 4 5 6 7 8 9 



10 11- 12 13 U 15 16 



tf 



ruiyumi inciuiiiiit: 

model TR-707 MIDI Implementation Chart 





Transmitted 


Recognized 


Remarks 


Basic 
Channel 


Default 
Changed 


1 - 16 

1 - 16 


1 - 16 
1 - 16 


Memorized 


Mode 


Default 
Messages 

Altered 


Mode 3 

************** 


Mode 1 
OMNI ON OFF 


MONO. POLY ignored 


Note 
Number 


True voice 


35-51. 54. 56 


35-51. 54. 56 * 
..■35^51. 54. 56 * 


assigns to each 
.rhythm voice 


Velocity 


Note ON 
Note OFF 


: 9n v -40-124 
X 9n v=0 


I v =1-127 

X 


n « - SF 


After 
Touch 


Keys 

Chs 


X 


y \ 

1 

y ! 


Pitch Bender 


X 


>: 1 

f 


Control 
Change 


i 

! 
i 

j 


I 

I 

j 

1 
I 


y 







i 

i 


i 
\ 






Prog 

Change True = 


X ' X 






System Exclusive 


| _ 




For rhythm seq 


System Song Pos 
Song Sel 
Common Tune 


: (c-3) 

X 


Z (0-3; 

X 




System Clock 
Real Time Commands 


■"■ 


Z SYNC mode * 
Z SYNC mode ~ 


MIDI 
MIDI 




Aux Local ON OFF 

Ail Notes OFF 
Mes- Active Sense 
sages Reset 


X 
X 

** 

** 


X 
X 
X 

X 




Notes 


* Recognszed note numbers can be assign 
(35-98) 

** If received when SYNC mode is MIDI. 


2d by p 


ane! operation. 



Mode 1 : OMNI ON. POLY Mode 2 

Mode 3 : OMNI OFF. POLY Mode 4 



OMNI ON, MONO 
OMNI OFF, MONO 



TR-707 



1. Track Playing 



Operation Table 



(The numbers at the right are the relevant pages in the manual.] 



TRACK 32! 



Display Action 



T_ Number of the button 

(corresponding Panel Descriptions) 
2. Track Writing 



SHIFT 241 



TRACK 32 



3. Pattern Playing 



PATTERN 33 



4. Step Writing 



SHIFT 241 



PATTERN | 33) 



5. Tap Writing 



SHIFT 241 



PATTERN - 33 



MOD* 
tJUCfcKA» 




wool 




MOOC 


utrt** (v*t 




MOO€ 


sripwmt 




WOO* 


ftfwnt 



-Recalling the Demonstration Program; 



23 



22 



TRACK J32| I TRACK NUMBER I i 34 1 



POWER ON 37 



. Selecting a Parte 



^^r,ji*w-:p^ 




Set the Composer to Pattern Writing pr Pattern Playing mode without 
rhythm running. 



PATTERN GROUP A-D 34 + MAIN KEY 1-16 I ~ 16 



Set the Composer to Track Playing or Track Writing Mode. 



SHIFT 24 



TRACK NUMBER I —IV 34 



22 



Set the Composer to Tap-Writing or Step Writing mode, 

„ _ ^ _ — .Scale 

1. Setting the Scale 



Set the Composer to Tap Writing or Step Writing mode. 

1. Start the rhythm. 

| START J 23 [ 

2, Set the Last Step. 



U\ST STEP 27 



MAIN KEY I-I6 I-I6 



Set the Composer to Pattern Writing mode without rhythm running. 



CLEAR 29 



MAIN KEY I — IB I -16 



Set the Composer to Tap Writing mode with rhythm running. 



CLEAR 291 



MAIN KEY i — 16 1-16 



IS 



Set the Composer to Pattern Writing mode. 



| MAIN KEY l~iS|i~l6l_J MAIN KEY I - 16 1 1 — j~6? ' ENTER -j~j 
The first and last pattern numbers of a Chain. 

Cancel the Chain Function 



MAIN KEY 1-16 1-16 



ENTER 35 



The number of the Pattern to be dropped. 



29 



Set the Composer to the Step Writing mode. 

1. Select a location where you write your Pattern. 



PATTERN GROUP A-D 34 + MAIN KEY 1-16 1-16 



2. Clear the previous Pattern, 



CLEAR 291 



MAIN KEY I -16 1-16 Press the same Key pressed in step 1. 



3. Start the rhythm. 



START 23 



4, Select a voice to be written, 
a) Selecting a voice 



INSTRUMENT /GUIDE 26 1 



MAIN KEY I — 16 1 1 — 161 



b) Selecting a voice to which you wish to write Flam. 



INSTRUMENT/GUIDE 1 26[ 



MAIN KEY 3-6 3-8 MAIN KEY 3-6 3-6 



c) Selecting a stronger or weaker accent. 



INSTRUMENT/GUIDE 26) 



ACCENT 351 



5, Select the steps where you want the drum voice. 



MAIN KEY I ! 



MAIN KEY 16 16 



When writing a drum voice. 

The voice ^ The voice is 

* is written 



not written 
Indicator lights up) (Indicator goes out) 



When writing accent. 

Weaker accent-* Stronger accent~»-without accent- 
(Indicator lights up) (Indicator goes out) 



6, Repeat the procedures 4 and 5 as many times. 



20 



Tap Writing 



Set the Composer to Tap Writing mode. 

1 , Select a location where you write your pattern. 



PATTERN GROUP A-D 34 + MAIN KEY 1-16 I~f6' 



2. Clear the previous Pattern, 



CLEAR 29 



MAIN KEY 1-16 



Press the same Main Key 



16 as pressed in step 2. 



3, Start the rhythm 



START 23 



4. Tap in the rhythm of the Rim Shot on Main Keys, 
a) Usual Tap Writing 



MAIN KEY 



16 !■ 



b) Tap Writing of voice with Flam. (SD. LT, MT, HT) 



SHUFFLE/FLAM 30 



MAIN KEY 3-7 3-7 



c) Tap Writing of accent. 



ACCENT 35 



• Weaker accent — ^Stronger accent- 



• Turning On/Off of guide crotchet rim shot. 



In Tap Writing mode 



INSTRUMENT/GUIDE 26 



Guide On 



Guide Off 



20 



•iSelectrng a Snore Drum with Flarn jSDj J^Dg)^ 



mm 



Set the Composer to Pattern Writing mode. 



SHIFT 241 



INSTRUMENT/GUIDE 26 



Snare Drum 1 

with Flam 



Snare Drum 2 
with Flam 



Bss&ia&as-is 



20 



'mimmmmmmm 



Set the Composer to Step Writing mode. 



FLAM/SHUEELE 30 



MAIN KEY 9-13 9-13 



MAIN KEY 9 = Flam OFF 



Set the Composer to Step Writing mode. 



FLAM /SHUFFLE 30 1 



MAIN KEY 



•5 1-5 



MAiN KEY 1 "Shuffle OFF 






Set the Composer to Pattern Writing mode. 
1. Assign a new location (Pattern Number)"' 



PATTERN GROUP A~D 34 + MAIN KEY 1 — IS 1-16 



2. Assign your source Pattern, then execute copying. 



SHIFT 24 



COPY (MAIN KEY 11) 11 



PATTERN GROUP A~D 34 



MAIN KEY 1-16 1-16 



ENTER 35 



28 



1. Select a Pattern to be played. 



PATTERN GROUP A-D 34 + MAIN KEY 1-16 1-16 



2. Start the rhythm. 



START 23 



The rhythm pattern will repeat until the Stop Key is pushed. 
3. Stop the rhythm. 
I STOP/CONT i2z| 



5c»Kttwiig§ 



1 . Assign the block to be played. 



MAiN KEY 1-16 1-161 



MAIN KEY 1-16 1-16 



2. Start the rhythm. 
I START 1 23 1 



^Crac&iVtfrrtihgl 



1. Set the Composer to Track Writing mode. 



SHIFT 24 



TRACK 32 



2. Select a Track to be used. 



SHIFT 241 



TRACK NUMBER I ,U\ III or IV 34 



3. Clear the existing Patterns written in the Track, 



TRACK CLEAR 29! 



TRACK NUMBER I .11.01 or N 34 



4. Start the rhythm. 



START 23 



5. Select the Patterns to be written into the Track, 
a) Writing single Patterns. 



22 



PATTERN GROUP A-0 134 + MAIN KEY 1-16 1-16 



b) Writing Chained Patterns. 

I PATTERN GROUP A-D 1 34 1 



MAIN KEY 1-16 1-16 



MAiN KEY 1-16 1-16 



6. Execute writing Patterns. 



ENTER 35 



7. Repeat procedures 5 and 6 as many times. 

8. Stop writing. 



STOP/CONT 22 



1 . Set the Composer to Track Playing mode. 



TRACKi 32 



2. Select a i rack to be played. 



SHIFT 24 



TRACK NUMBER I - !V 34 



3. a) Starting to play from the 1st bar. 



START 23 



b) Starting to play from the bar you like. 
Set the bar you like 



23 



SHiFT 24 



MAIN KEY 1-10 1-10 



ENTER 35 



Bar number 



Continue Start. 
I STOP/CONT 1 22 1 



Set the Composer to Track Playing or Track Writing mode. 



1. SHIFT 24 [ 



MAIN KEY 
1-10 



1-10 



ENTER 


35 



2. Forward a Bar 







3. 


Quick Forward 








FWD |27| ■ ' — l 


4, 


Back-up a Bar 






5. 


Quick Back-up 








BACK |28l ' ' — ' 



24 



EDIT FUNCTIONS 



Set the Composer to Track Writing mode. 
1 . Set the Bar where deleting starts. 




ENTER 35 



Setting the Bar number. 



2. Set the Bar where deleting ends and execute deleting. 




MAIN KEY 
1-10 



1-10 



ENTER 



35 



Setting the Bar number. 



25 



sfn'SBFti 



Set the Composer to Track Writing mode. 

1. Set the Bar after which you wish to insert a Pattern. 




Setting the Bar number. 



2. Select the Pattern to be inserted. 



PATTERN GROUP A-D 34 MAIN KEY 1 — 16 1 1 — 16| 



3. Execute inserting. 



SHIFT 241 



INSERT (MAIN KEY 12) 12 ENTER 1351 



25 



mmmmmmmmsMmmMmmmmmmm 



Set the Composer to the Track Writing mode. 

1. Assign the Bar after which you wish the new pattern to begin. 




ENTER 35 



Setting the Bar number. 



2, Assign the starting Bar number and ending bar number. 



SHIFT 24 



COPY 

{MAIN KEY 11) 



MAIN KEY 
1-10 



1-10 



ENTER 


35 



Setting the Bar number. 



MAIN KEY 
1-10 



1-10 



ENTER 


35 



Setting ending Bar number. 



28 



^Setting a MIDrChannal (one CH for both, receive and send) ■y?t : y;i:>,- : > "■ 



Set the Composer to Track Piaying mode, 
1. Set a MIDI Channel (1 to 16). 



SHIFT 24 



MIDI CH 30 MAIN KEY 1-16 1-16 



/ / I (J 



MIDI Channel 



42 



Setting OMNI ON or OFF " " -. 



Set the Composer to Track Playing mode. 

1 , Select OMNI ON or OFF mode. Omni qn/OFP indication 



SHIFT 241 



MIDI CH 30 ENTER 1 35 • " 



{"—" lights up when OMNI ON) 



OMNI ON 



OMNI OFF 



n 



W««UM 

m 



43 



Key Number Assignment 1 (to the Composer) 



Set the Composer to the Track Playing mode. 

1. Set the Composer ready to be assigned Key number. 



SHIFT 24 



MIDI CH 30 MIDI CH 30 



2. Set the same Key number as MIDI out 
[INSTRUMENT/GUIDE J26| + j ENTER J35J 
Key numbers of Ml Di out 



U-L 



The numbers in ( I are the Key numbers. 



Middle C 



44 



Set the Composer to Track Playing mode. 

1. Set the Composer to Key Number Setting mode. 



SHIFT 24 



MIDI CH [ 30 MIDI CH 301 



2. Clear the previous Key number assignment. 



CLEAR 29 



3. Assign a Key number to each voice. 



MAIN KEY 1-16 i 1-161 



Ssnd NOTE ON of a Key number to MIDI IN. 



A Key number ^The entered Key _. 

is entered. number is cancelled] 



4. Leave the Key Number Setting mode. 



ENTER 35 



'*ewl 



Set the Composer to Track Playing mode. 
1. Changing Trigger Out. 



SHIFT 24 



MID! CH 30 INSTRUMENT/GUIDE 26 



c 



Output to 

MIDI Out 



Output to Internal 
Sound Source 



45 



Set the Composer to Track Playing mode without rhythm cunning. 



SHIFT 24 



MIDI CH 39 LAST STEP 27 



Key Assignment 



;i 




The numbers in ( } are Key numbers. Middle C Key 



Key Assignme 


nt2 




* Si IS 


"'""""" n 


™ a is s 




11 — 111 1 il — 



The numbers in ( ) are Key numbers. 



Middle C Key 



J 



fChf'nging Sync Modes -\ .. '-, 



46 



.;%! 



m^m 



Set the Composer to Track Writing mode. 
1, Enter to the Sync mode. 



SHIFT 24 1 



SYNC 31 



— DIN Sync- 


-» Tape Sync 




MIDI Sy 


1C _» Internal _^ 
(non Sync mode) 




S-o' 




C _ L 

-' L 




c 

j ~ n 




'<_ U 























38 



Memory Cartridge 



giiiiiiii^iai^^g^^&^i^ r^j^^s^ 



Set the Composer to Track Playing mode. 
1. Changing Memory Banks, 



,;:v;:;sbinj:&.;Loading 



SHIFT 24 1 



ENTER 35 





Memory Cartridge 
Bank A 

I \ 

Indicator 

glows red 
\ I 




Memory Cartridge 
Bank B 

Indicator 
glows green 

) 




internal 

Memory 

l \ 

Indicator 

goes out 

\ 1 





m 



35 



Set the Composer to the Track Piaying mode, 

A. Interna! Memory — • Memory Cartridge A or B Bank. 

1. Set the Protect Switch on the Memory Cartridge to OFF. 

2. Select either Memory Cartridge A or B Bank. 

3. Save the data in Internal Memory to the Memory Cartridge. 



SHIFT 24 



COPY 

(MAIN KEY !D 



Internal Memory Bank 
(MAIN KEY 1) 



ENTER 


35 



B. Memory Cartridge A or B Bank 
1. Select the Internal Memory. 



Internal Memory 



SHIFT 24 



COPY 

(MAIN KEY 11) 



Memory Cartridge A Bank 
(MAIN KEY 2} 



ENTER j 35 [ 



SHIFT 24 



COPY 

(MAIN KEY 11) 

ENTER I 35| 



Memory Cartridge B Bank 
(MAIN KEY 3) 



36 



A, Saving 




B. Verifying 



Setting File Number (Skip it, if you 
ENTER 1 35! ^° n0t want t0 SBt a f " e number -' 



SHIFT 241 



VERIFY (MAIN KEY 15) 15 j ENTER 351 



C. Loading 




32 



34 



ENTER 35 



Assigning File Number (Skip this if 
you do not need this.! 



Leaving Tape Interface mode. 



MAIN KEY 1 1 



o o o 

u u u 



•File Number (1 to 99) or no indication. 



Save 

Verify 

Load 

Pass 

Found 



C _ Error 

LI r 



Rhythm machine . 



model TR-707 MIDI Implementation 



TSAK5M1TTTH DATA 



Statu* 

1001 nitr 



Eactnd 



Okkk kkkt 
100! Minn Okkk kkkk 

1111 DOIO Da*, tin 



Third 

0000 oooo 



•»»» T7Tt 



tilt 1000 

nil ioid 

IIII 1011 
lilt HDD 

till 0000 DtOO 0001 Qui mi 

ill) mil ieox) 



N*la OFF «| 

kkkkkkk - 36-Ei.14.be »5 

Nate 01. a | 

kkkkkkk - 55-SS, 14,56 e>$ 

»«.»»»* at 40 - 184 

Baa* •■ill tan Palmar •! 
•■«■■•■ Leeei aim II leant 
mrryrr' Wait alga ([leant 

Sent" leleti bj 

Him' » - S (track «) 

TlBlat Claek ae 

Sun 

Cant lava 

Slap 

Base BBS* 

Seaitanca Din 
CEacJatlvi aantii) 



Naiaa: Ml R* calved chaane t ■ aan h* cheated i* 1 - IE br lb* Irani 
Banal. When lb* »*■* t la a»aUa*. Ika ttxnnil la aat la 
till laal channel. 

■! taiiinlid ah lie la the Ttaak rU» a»de, 

*a» af ika her aaaaart US - it) •»> a. ...iimi t. M[i , 
IntlrBaant kr panel eperallee, ead then Ika , ■m ., 
■annul. 
Or U la* i 17, received a* la BBaaert ara a*a lined a> la 1 lava 

kkkkkkk lailraatal 



•1 Tranaaltted ebanna I a can he ekanaad ta I - IE by th* irant 
panal. ethen the aaaar la apptiai, tha ckaanal la aat ta 
tha iact ckaanal. 

■2 Khan tka ataaaura aaMtr It aat. 

■3 Whan tka track ■ it aat. 



as 


Baai braa l 


as 




37 


Rla Skat 


31 


ftaara Dra» 1 


as 


Band CI at 




Snare Bran t 


41.43 


U* Tea 


42.44 


Claaai Mi-Mat 


41.47 


■ 14 Tea 


4E 


Dean Mi-Mat 


41.30 


Nlak Taa 


4B 


Craah Crab a I 




114a Create! 


■4 


laakiirlai 


IE 


Caaba ii 


Ika Mala OFF bmi 





»3 Batanlcarf ahlla la STOP af ika Track Flar M4*. 
■4 Whan Ika SYKC aw4a it at MIDI. 



track « 

I 

a 

3 



■lltlll 



1 
2 
3 



3. 



While u tka Ta»a later lata aa4a. all MIDI mi 
layered. 



MAkBSMAKJKC COMMWICAT10K 



liar> Mad* 



Srnchrenlaad «Mh 



Internal Intarna) leap* (Jack 

MIDI Bad* received Halm clack 

DIN aa*a Baa I live ain af tha BIN clack 

as Ha la auahara arc aaelrned at lallaai: 

5a 1 1 In i A Sat tin | B 

Kar Maaa kkkkkkk kkkkkkk 



Baa* 4 ma ) 


as 




Baaa 4run 2 


ac 


37 


Bla ihat 


37 




Snare 4m* I 


31 


3B 


Man* clap 


it 




Snare dma 2 


40 




La* taa 


4! 




Claaa4 H>-hn 


42 




Mid taa 


46 




0»*n Mt-kat 


46 




Hitk taa 


4B 




Craah crabml 


46 




aid. c ratal 


E) 




Taabeur in* 






Caakell 


E£ 


44 



Sat tint A: Mara* I. 

Sattlnt 8: Vhan Ihe -MIDI ' than 'LAST STEP' anttani ara 
treated ahlla praaalnt tb* 'SHIFT* bultan. 



KCOOVIZED IECEIVE DATA 



Daecrlp tlen 



1001 hub Okkk kkkk Ovwv »»»» 



10 J l kbbh 

toil hkkk 



01 1 1 tlOD 
Bill 1101 



MOO OOOC 

0000 0000 



1111 0010 Daaa ain Brrr vtty 



1111 0011 Baa* aaaa 

mi 1000 
mi leso 
in i ion 
mi iioo 

1111 DODO BIOD 0001 

itu iiii arm 



Mata m al 

kkkkkkk - ab-Gl.S4.SS -2 
vvnwa* a J - |27 

CMHI OFF 
Oatk'l OK 

Sana Pea 1 1 la* Pain tar »3 
"«««: Laait alpnlflcanl 
rrtfTTT- Mac l iinlllcui 

Stmt Salact aa 
aaaaaaa ■ track ■ 

Ttalm Clack *u 

Start »j 

Caatlna* B4 

Slap bm 



Bbbb bbbb 

Kaaaaact Data 
<£zclail*a aaaaaac*} 



a. 1 Naaaapc t»»e 

3. I. 1 Kant ta aand alii* OfSF) 

■CI* Daacrlptlan 



a Hit BOOS Cacluaiaa atatai 

k 010C B091 Ha land IS * 

c 0101 000S Ovarii len ee4c 

4 1111 Bill bid at Spa taa Eacluaia 



3. 1.2 Betuttl a lili 
Bpte 



OKF) 
Setcrlpiien 



a 1111 BOOO EaclBiiva a la tut 

a 0100 0001 Salan* 10 a 

a DIOt DOOI Oparallan cada 

4 1111 0)11 End al Era lea Eacluaia 



Itu 



CDAT) 
Deacrlptlan 



a 111! 0000 
k 0100 0001 
a 0101 0010 
d 0000 DOIO 
a 0100 annn 
1 BOOO aaaa 
MOO tTtr 

0000 BBBB 

•ooo rrrr 
4 Oaaa aaaa 
a 111! Sill 



Sadat iara mui 
Baltnd 10 • 
One re tlen tad* 
Faraal ir»a 
Black ■ <B - 14) 



112 4a ta brtat CXEE hrlei af nrnatmi 

Chad aaa ffar preeedlai BIS 4ata kyiaa) 
Sad af Spa taa Eaclailwe 

Mala i 

Saaaal tralaa af tka all hrtai la 4ata aad tka check aaa 

be B {? kit*). 



ftvta 



0»AS> 
tWatrl»tlcB 



a mi oooo 

fc 0100 0001 
c 0101 0011 

4 mi Bin 



Katlaalwa a la taa 

■aland ID ■ 

Baa rat lea cada 

Bad at Bra taa Exclaiiva 



3. I.S Can Oaaa 
Br la 



Baacrlptlsa 



a mi oooo 
» oioo oooi 

a 0101 0100 
d ill) Dili 



t*tlecl«e ate taa 

Ralaad ID » 

lb>a rat taa cada 

End af Sri tan Eaclaalva 



a. 1. t E»« it (II* 

Brl. 



CEOF) 
Duct »( lion 



■ III! 0000 

b OtOO ODDI 

c SID! OIDI 

4 llll QUI 



Eaclttalva itiiua 

B*U*4 IB ■ 

DurlUin ca4a 

En4 •( SriKi Eaclutlaa 



3. 1.1 Caaa> aaisaii 



i> atrar CEHHJ 



* tin oooo 

a OI0D DOQ] 
C Dtlt B001 
4 Sill 0111 

3. t. B lil>KI« 



• Ittl B000 

» 0100 0001 
e Oil! 0000 
4 HI) 0111 



Eadatlva lUUi 
Ral*R4 id ■ 
Oaaratlaa a*4a 
In i •( liilia Eaclaalva 



OUC3 



Daacrla Uh 



laclail>i lUlu 
Balaa4 ID ■ 

0»ar»il»» a*4* 

Ea4 a I Sji taa Eaalaaiva 



3.3 &**■*•<* at aaaaaaa lot la* 

3.3. I Vaa* tba BBF It rmnltai 



a Hf i 

a DAT : 

Oit s 

PAS I 



SAT : 
EOF : 
PAS : 



Sanaa I a Mia 
Dm la 
Cantlaaa 

Aaknaalaif* 

t (U tla*aa> 

t 
Data 

1114 af Flli 
Aakaaala4f* 



(raaa l»a*J 

(traaialttaO 
Elraaaaitta*) 
traaiWaa) 



<traataitta41 
Ctrwaailltaa) 

(raaal*a4> 



3; 3. 3 Wtan 111* WSF U 

a 1ST i 

t KF : ' 

c DAT : 

OfT ! 

FAS i 



4 DAT : 
EOF : 
FAS i 



aunt la Sana 1 a tlla 
fta«utat a Flit 

Data 

Cantlaaa 

acknaalaaaa 

: (14 llm) 

Data 

In* af Ilia 



Eraea lv*4) 

ttraaiBlttai) 

(raaaKac) 
traea Ivaal 

luiiiai! t»l) 



(ra«.lvi4> 
(raat l*aa> 
(traaaalttap) 



3. S. 3 Vaan im BSF t> ra»a i«a« »l la irrar. 

a VSF : Want ta Sand a f I la Eras* 1* a 4) 

I EJC ! Rajaetian Etranaal t ta4! 

(TBI aaauanca ail) abert tba* ratura ta 

na/aat ififlllu. ) 

3.2.4 Whan tbi B3F It fiiil'M vlth arfar. 

a KQF ; Raa.ua> i a tlla (raaa I»a4> 

a KJt : Rajattlan Etraaaali ta4) 

(Thi iiaiinti alii abaft tbai ratura ta 
naraal aaaratlan. ) 

3.1.5 Waaa iba ESS It raaaialta4. 



DAT 


Data 


{traaa>ltta4> 


OTT- 


Cast lima 


(Uinial I la 4) 


ERS- 


Caaaaunleat laa arrar 


(racalva4> 


DAT 


Data Caaaai klaak) 


KraajaaltlaO 


CXT 


Can Una a 


ttraaaal tta4) 



3.3.6 Vaa* OAT ar alkaf* It raaaivad «IU arfara. 



DAT : Data trnaalaaa) 

ESS : Caaaaaaleatlaa arfar ttraaaal I ta4) 

Tat aall all! aaaae I ta raaataa tba araolaat DAT. 



^Roland 



[^Roland 
10666 



UPC 10668 




1^ Roland